Yes my friends, it is December 8, 2016 and another year has passed; thusly the 1.7 World has passed another milestone of 3 years!! Much has happened since last year's thread.
Another fierce winter brought cold winds and snow mountains, yet our players managed by the warmth of the fire and survived. Great tidings brought forth another Christmas tale, as Santa invited all the ICers to visit the Elf Village and his Workshop to receive presents. The New Year followed and 2015 closed its doors as 2016 took its place. The winter appeared as quiet as the snow that remained still on gentle hills, but 'tis was not the case.
Rumors spread that Mojang, after over a year of slumber, would awaken from the dark depths of the Void and release another update. At long last, the Minecraft overlords presented the prophesied 1.9...
We are now officially running the latest version of Minecraft: 1.11 - The Exploration Update! As with all updates, expect a few updates here and there for better overall stability and bug fixes.
There will be a reset of the Resource world this Saturday (3rd of December) for those who wish to discover a fresh world created in Minecraft 1.11! The Nether will also be facing a world reset in about 2 weeks, 18th of December. So if you have anything you would like to save in those two worlds, then move those items to the Survival world!
The Nether will be facing a reset once we upgrade to 1.11.2. Expect a Nether reset by the end of this year!
A new month of voting is here! Don't forget to vote each day to earn Loyalty Points and ingame Gold... and of course to make Santa happy in December!
Don't forget to take the opportunity to be a part of the the Christmas community building event!
This has already been posted in the previous announcements thread, but the area for making the Xmas community build is ready for use!
The community build will compose of a rail that players will travel from plot to plot, hence as if "traveling through a winter wonderland." Here are the general rules to keep in mind with the plots:
You may pick any plot, however pick the next plot chronologically next to the last plot. So for example, if player A picks plot 1, then player B should pick plot 2, then player C picks plot 3, etc.
You are permitted to build whatever you like (however preferably it is Xmas themed) so long as it is within the confines of your plot and you connect the two rails on each end of the plot.
There is a warp sign located in the Creative World spawn for players to access in order to build in the area. Everyone has until Xmas to build so there is no rush but the sooner it is done the better! Also depending on...
So after having as many of you respond to the recommendation thread for the November-December period, it appears the popular choice was the community build option! Now, Christmas is just slightly over a month away at the time of this post, however to get a better idea of what we should do I will once again create a poll and list some options that we haven't done before for you all to decide.
Option 1: Christmas Ornaments
The gist of this idea is that we will build a massive tree in a snow biome. Then we will ask players to go to the Creative world and build ornaments (anything the player desires, could be candy canes, wreaths, TARDIS, ornamental balls, dragons, etc) to be "hung" from the tree. They will most likely be of a specific size (for example: 20x20x20 limit) as to fit as many as possible onto the tree. Whether 3D or Pixel art is up to the...