MCMMO HAS BEEN NERFED ^-^ Hello IC i have came here with a suggestion to get rid of mcmmo. Not for everyone but if there's a way to get rid of mcmmo off of certain people. I feel as mcmmo is too over powered. For me on the server it takes 5 or 4 punches to kill a skele but in vanilla minecraft its 20. Another thing is the graceful landing has saved me so many times which makes playing on the server boring for me. Most of the time when i want to die on the server is when i want too. This is why i'm barley on the server from the side of not knowing what to do and mcmmo being to over powered. I feel as the extra drops and the auto smelt isn't really legit for me nor does it feel like survival minecraft. Now i'm moving on to non personal problems. pvping cant be fair with mcmmo, because one person is going to have a higher bow,sword or punching level then the other person. For example Guppy has even said mcmmo is going to be a unfair advantage in the Hunger Games arena. If the person has a high sword, bow, punching or acrobatics level then their chances of dying is low and unfair to other people. Plus with a high mining level you don't really need a fortune pick because of the extra drops of mcmmo. Also with a high digging level you wont really need to worry going to the nether to get glowstone or find dungeons for music discs or even diamonds. There's probably more examples and reasons i can give, but I think you get the point. ~~~EDIT~~~ I have a suggestion that may balance the whole pve aspect with mcmmo. The plugin that should be add is BloodMoon: "Every few nights, a BLOODMOON APPEARS!!!! Mobs are stronger and faster,more xp, and more danger"